Jian Baek
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3DGS Reconstruction Pipeline

End-to-end multi-view capture and neural rendering pipeline from Insta360 input to trained 3D Gaussian Splatting models.

Built an end-to-end 3DGS pipeline from Insta360 capture and SfM/COLMAP preprocessing to model training and visual evaluation.

Deployed and debugged NAS3R and AnyRecon on custom multi-view captures in an RTX 3090 Ubuntu environment, iterating on reconstruction quality across real-world capture setups.

3DGSCOLMAPCUDA

Project by Jian Baek, Yonsei University