3DGS Reconstruction Pipeline
End-to-end multi-view capture and neural rendering pipeline from Insta360 input to trained 3D Gaussian Splatting models.
Built an end-to-end 3DGS pipeline from Insta360 capture and SfM/COLMAP preprocessing to model training and visual evaluation.
Deployed and debugged NAS3R and AnyRecon on custom multi-view captures in an RTX 3090 Ubuntu environment, iterating on reconstruction quality across real-world capture setups.
3DGSCOLMAPCUDA
Project by Jian Baek, Yonsei University